Upload Games to Chessbase Server for Analysis
Fritz xv offers the ability to analyze your game automatically, and tell you not but where you went wrong, but how you could improve your play.
The beginning stride is to have a game ready to be analyzed. If you played it live, then y'all volition need to enter the game manually, move-by-move. At present set the engine to Space Assay.
The feature is helpful, but it will exist slower in the long run, and hither'southward why: fifty-fifty if you see the move evaluations, it will non actually record these moves into the notation, so you would need to exercise this manually. Besides, it is easy to get distracted or lost in the analysis and end up spending far more time watching the engine analyze than actually reviewing the game. Afterwards you are done entering the game, get to File and Relieve or Salve As... before trying anything.
If you played the game online you accept 2 options (bated from entering the game past manus as higher up):
The game was played in Playchess? Open the file where Playchess saves your games by going to the Habitation toolbar, and then click on the Database button (F12) to get to the Database window.
On the correct yous should encounter an icon that says " MyInternetGames ". Just click on information technology and the list of all the games you lot played on the server will be stored there. Cull the game you want, and double-click on it.
Please note that if you watched a game, whether played as a blitz, or from a broadcast, y'all tin can click on the icon "MyInternetKibitzing", and information technology will testify all the games you lot watched!
Fritz to be able to analyze a game from another sites, the game needs to be saved in a PGN file. This should not exist a problem though, since about all sites back up this, and this is how games played on Playchess on Android would be saved too.
Go to the Dwelling toolbar, then click on the Database button (F12) to get to the Database window. At present click on File and and then Open up (the direct shortcut for this is Ctrl-O).
A pane volition open, assuasive yous to locate the PGN file. Before you go to the directory where the file is saved, click on Files of type, and select PGN files (*.PGN).
If you neglect this footstep, your PGN file volition not appear even if you are in the correct directory. At present become to the correct directory, and open up the PGN file.
There are two ways to automatically clarify a game using your engine, though they can be configured as you prefer. First you have the Blunder Check , which is a cut-down, no-nonsense analysis designed to highlight mistakes, and then you have the Total Analysis , which is the nearly consummate analysis with natural language comments.
Blunder Check
If yous are reviewing blitz or bullet games played online, this volition be your near commonly used analysis tool. It volition requite you a quick and articulate overview of how yous did in your game in record time.
Carte du jour Analysis – Blundercheck
To use this, go to Analysis and select Corrigendum Bank check . Corrigendum Bank check is ideal for quick analysis to highlight which moves were mistakes, and by omission, which moves were not. You can fix information technology to clarify simply your side, both sides, and more.
On the right side you tin come across Time or Depth, which is to cull whether you want each move analyzed for a specific number of seconds, or instead prefer a adamant depth.
How much time or how deep is adept plenty? As a rule, I utilize a fixed depth of 14 plies and only let it null through. xiv plies is far deeper than a human being will encounter every bit a rule, and on a modern computer will exist reached in a fraction of a 2nd. This means that the entire game will be analyzed quite literally in seconds. You tin accept the automobile spend more time, but information technology would exist silly to have it analyzing longer than y'all spent playing it.
The next significant choice is the Threshold, which determines what the engine will call a 'blunder'
The default setting is lx, which means 0.60 pawns. Although a deviation of 0.60 may indeed be a mistake, y'all might actually exist interested only in flagging moves that lose a niggling or a lot of textile. If and so, set it to a higher value such as 90 for a pawn (remember it might calculate some minuscule compensation for the lost material, lowering the value).
Information technology should be mentioned that y'all can employ the program to bank check your analysis likewise. Suppose you wanted to analyze the game yourself without any computer assistance (an excellent do), and entered the variations into the notation. You can ask the engine to not but clarify your moves, but your analysis besides.
To request assay of the variations likewise, put a cheque in Check variations. Although these are the essential choices, feel gratis to consult the Help button in the pane for a more than detailed description of all the options.
Full Analysis
With this office you will get opening commentary accessing your database, more natural commentary including moves that were correctly avoided. In other words, why a certain move that was not played, would accept been a mistake. Finally, you get text commentary to emulate a human being analyst to a caste, that will signal out threatened material, passed pawns, and more.
To activate it, click on Analysis and and so Full Analysis.
When you do this yous are presented with a minimalist pane that but shows you a time to spend analyzing. This presumes yous wish to use the previous, or default choices. To modify them, click on Advanced.
Here, a new pane opens. Most options are self-explanatory, but not all. If y'all put a check mark in the Opening Reference, yous need to tell the plan which database to consult. To practice so, click on Reference-DB.
A pane opens in which y'all point it to a database information technology will consult this time and all future times unless you lot change it. The threshold is the same every bit in the Blunder Check above, and is the minimum difference between its choice and yours, to highlight a move as an error.
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Source: http://en.chessbase.com/support-kb/content/details/320/Analysing%20with%20Fritz%2015
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